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https://github.com/stylersnico/librenms.git
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1e323cdf80
git-subtree-dir: lib/gridster git-subtree-mainline:26f137d822git-subtree-split:314037471f
73 lines
2.7 KiB
JavaScript
73 lines
2.7 KiB
JavaScript
;(function(window, undefined) {
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/* Delay, debounce and throttle functions taken from underscore.js
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*
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* Copyright (c) 2009-2013 Jeremy Ashkenas, DocumentCloud and
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* Investigative Reporters & Editors
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use,
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* copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following
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* conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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window.delay = function(func, wait) {
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var args = Array.prototype.slice.call(arguments, 2);
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return setTimeout(function(){ return func.apply(null, args); }, wait);
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};
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window.debounce = function(func, wait, immediate) {
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var timeout;
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return function() {
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var context = this, args = arguments;
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var later = function() {
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timeout = null;
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if (!immediate) func.apply(context, args);
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};
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if (immediate && !timeout) func.apply(context, args);
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clearTimeout(timeout);
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timeout = setTimeout(later, wait);
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};
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};
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window.throttle = function(func, wait) {
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var context, args, timeout, throttling, more, result;
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var whenDone = debounce(
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function(){ more = throttling = false; }, wait);
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return function() {
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context = this; args = arguments;
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var later = function() {
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timeout = null;
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if (more) func.apply(context, args);
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whenDone();
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};
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if (!timeout) timeout = setTimeout(later, wait);
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if (throttling) {
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more = true;
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} else {
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result = func.apply(context, args);
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}
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whenDone();
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throttling = true;
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return result;
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};
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};
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})(window);
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