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For mobile set the expanded bounds to just the screen, this means there is only 1/9th the clusters on screen which gives much better performance. During a zoom/drag on mobile the map tiles aren't updating anyway, so this fits with them. Refs #19
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@@ -310,8 +310,8 @@ L.MarkerClusterGroup = L.FeatureGroup.extend({
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_getExpandedVisibleBounds: function () {
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var map = this._map,
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bounds = map.getPixelBounds(),
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width = Math.abs(bounds.max.x - bounds.min.x),
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height = Math.abs(bounds.max.y - bounds.min.y),
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width = L.Browser.mobile ? 0 : Math.abs(bounds.max.x - bounds.min.x),
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height = L.Browser.mobile ? 0 : Math.abs(bounds.max.y - bounds.min.y),
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sw = map.unproject(new L.Point(bounds.min.x - width, bounds.min.y - height)),
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ne = map.unproject(new L.Point(bounds.max.x + width, bounds.max.y + height));
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