Get addLayer after clustering going. _recursivelyAddChildMarker still has some TODOs that need doing

This commit is contained in:
danzel
2012-07-20 09:58:31 +12:00
parent 6a55a17e95
commit f5cac38268
+8 -7
View File
@@ -92,7 +92,7 @@ L.MarkerClusterGroup = L.FeatureGroup.extend({
_generateInitialClusters: function () {
console.log('generating initial topCluster ' + this._map.getZoom());
var res = this._topClusterLevel = this._clusterToMarkerCluster([], [], this._needsClustering, this._map.getZoom());
var res = this._topClusterLevel = this._clusterToMarkerCluster([], [], this._needsClustering, this._map.getZoom(), false);
//Remember the current zoom level and bounds
this._zoom = this._map._zoom;
@@ -116,8 +116,7 @@ L.MarkerClusterGroup = L.FeatureGroup.extend({
//Ensure all of the intermediate zoom levels are generated, generating up happens outside of MarkerCluster
while (this._topClusterLevel._zoom > this._map._zoom) {
console.log('generating new topCluster for ' + (this._topClusterLevel._zoom - 1));
this._topClusterLevel = this._clusterToMarkerCluster([], [], this._topClusterLevel._childClusters.concat(this._topClusterLevel._markers), this._topClusterLevel._zoom - 1);
this._topClusterLevel = this._clusterToMarkerCluster([], [], this._topClusterLevel._childClusters.concat(this._topClusterLevel._markers), this._topClusterLevel._zoom - 1);
this._topClusterLevel = this._clusterToMarkerCluster([], [], this._topClusterLevel._childClusters.concat(this._topClusterLevel._markers), this._topClusterLevel._zoom - 1, true);
}
this._animationZoomOut(this._zoom, this._map._zoom);
@@ -222,8 +221,9 @@ L.MarkerClusterGroup = L.FeatureGroup.extend({
//Takes a list of objects that have a 'getLatLng()' function (Marker / MarkerCluster)
//Performs clustering on them (using a greedy algorithm) and returns those clusters.
//Returns a L.MarkerCluster with _zoom set
_cluster: function (existingClusters, existingUnclustered, toCluster, zoom) {
//hasChildClusters: True if these clusters are the parent of another level of clusters (false if this is the first level generated)
//Returns FIXME TODO
_cluster: function (existingClusters, existingUnclustered, toCluster, zoom, hasChildClusters) {
var clusterRadiusSqrd = this.options.maxClusterRadius * this.options.maxClusterRadius,
clusters = existingClusters,
unclustered = existingUnclustered,
@@ -268,6 +268,7 @@ L.MarkerClusterGroup = L.FeatureGroup.extend({
if (this._sqDist(point._projCenter, unclustered[j]._projCenter) <= clusterRadiusSqrd) {
//Create a new cluster with these 2
var newCluster = new L.MarkerCluster(this, point, unclustered[j]);
newCluster._haveGeneratedChildClusters = hasChildClusters;
clusters.push(newCluster);
newCluster._projCenter = this._map.project(newCluster.getLatLng(), zoom);
@@ -305,8 +306,8 @@ L.MarkerClusterGroup = L.FeatureGroup.extend({
},
//Clusters the given markers (with _cluster) and returns the result as a MarkerCluster
_clusterToMarkerCluster: function (existingClusters, existingUnclustered, toCluster, zoom) {
var res = this._cluster(existingClusters, existingUnclustered, toCluster, zoom),
_clusterToMarkerCluster: function (existingClusters, existingUnclustered, toCluster, zoom, hasChildClusters) {
var res = this._cluster(existingClusters, existingUnclustered, toCluster, zoom, hasChildClusters),
toAdd = res.clusters.concat(res.unclustered),
result = new L.MarkerCluster(this, toAdd[0]),
i;